Nintendo Enters VR Gaming World With Release Of Breath Of The Wild
KYOTO, JAPAN — In a groundbreaking announcement at their annual Nintendo Direct event, Nintendo Co., Ltd. has officially launched themselves into the world of virtual reality gaming with the release of an immersive version of Breath of the Wild.
"With the explosion of VR gaming in recent years, we believe the time is right to take that leap into the virtual realm," Nintendo President Shintaro Furukawa declared during the online video presentation. "By allowing players to embark on the epic adventure of Breath of the Wild, we will transport them to new worlds like never before!"
As virtual reality technology continues to soar in popularity, Nintendo is hopping onto the bandwagon with what they claim are breathtaking, jaw-dropping graphics that will redefine the gaming experience. "We've seen other companies take major strides in creating lifelike VR experiences," said manufacturing and technology executive Shigeru Miyamoto. "Breath of the Wild will make you feel like you're actually wandering the vast kingdom of Hyrule—until you break your weapon after just a few swings, of course!"
In this innovative version of The Legend of Zelda, players will step into Link's shoes and embark on a thrilling journey as they navigate the stunningly recreated open world, which is perfect for aimless wandering—and the inevitable weapon-shattering frustration.
Breath of the Wild is now available in VR, with a non-VR, retro NES release scheduled for early next year. In a shocking twist, reports indicate that at publishing time, major gaming industry competitors Sony, Microsoft, Amazon, Valve, Apple, and Google had all mysteriously filed for bankruptcy after realizing they forgot to include a ‘Break Weapons’ button in their latest titles.
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